#include #include void setUp(void) { // set stuff up here } void tearDown(void) { // clean stuff up here } void test_function_should_doBlahAndBlah(void) { TEST_ASSERT_TRUE(true); } void test_function_should_doAlsoDoBlah(void) { TEST_ASSERT_TRUE(true); } int runUnityTests(void) { UNITY_BEGIN(); RUN_TEST(test_function_should_doBlahAndBlah); RUN_TEST(test_function_should_doAlsoDoBlah); return UNITY_END(); } /** * For Arduino framework */ void setup() { // Wait ~2 seconds before the Unity test runner // establishes connection with a board Serial interface delay(2000); runUnityTests(); } void loop() {}