Extracted debounceRead to seperate file
All checks were successful
Build Code / build (push) Successful in 1m17s
All checks were successful
Build Code / build (push) Successful in 1m17s
This commit is contained in:
3
include/commonFunctions.h
Normal file
3
include/commonFunctions.h
Normal file
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
bool debounceRead(int buttonPin, int *lastButtonState, unsigned long *lastDebounceTime, int *buttonState);
|
||||
@@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
const int DEBOUNCE_DELAY = 50;
|
||||
|
||||
const int USER_STEPS = 2;
|
||||
const int STAFF_STEPS = 16;
|
||||
|
||||
|
||||
36
src/commonFunctions.cpp
Normal file
36
src/commonFunctions.cpp
Normal file
@@ -0,0 +1,36 @@
|
||||
#include <Arduino.h>
|
||||
#include <commonFunctions.h>
|
||||
#include <constants.h>
|
||||
|
||||
bool debounceRead(int buttonPin, int *lastButtonState, unsigned long *lastDebounceTime, int *buttonState)
|
||||
{
|
||||
int reading = digitalRead(buttonPin);
|
||||
|
||||
// If the switch changed, due to noise or pressing:
|
||||
if (reading != *lastButtonState)
|
||||
{
|
||||
// reset the debouncing timer
|
||||
*lastDebounceTime = millis();
|
||||
}
|
||||
|
||||
if ((millis() - *lastDebounceTime) > DEBOUNCE_DELAY)
|
||||
{
|
||||
// whatever the reading is at, it's been there for longer than the debounce delay, so take it as the actual current state:
|
||||
|
||||
// if the button state has changed:
|
||||
if (reading != *buttonState)
|
||||
{
|
||||
*buttonState = reading;
|
||||
|
||||
if (*buttonState == HIGH)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// save the reading. Next time through the loop, it'll be the lastButtonState:
|
||||
*lastButtonState = reading;
|
||||
|
||||
return false;
|
||||
}
|
||||
49
src/main.cpp
49
src/main.cpp
@@ -4,6 +4,7 @@
|
||||
#include <ledControlls.h>
|
||||
#include <userFunctions.h>
|
||||
#include <staffFunctions.h>
|
||||
#include <commonFunctions.h>
|
||||
|
||||
int maxVolume = 64;
|
||||
int userVolume = 64;
|
||||
@@ -12,9 +13,6 @@ int oldUserVolume = userVolume;
|
||||
int buttonState;
|
||||
int lastButtonState = LOW;
|
||||
unsigned long lastDebounceTime = 0;
|
||||
unsigned long debounceDelay = 50;
|
||||
|
||||
bool debounceRead(int buttonPin);
|
||||
|
||||
void setup()
|
||||
{
|
||||
@@ -47,72 +45,39 @@ void loop()
|
||||
updateLeds(maxVolume);
|
||||
|
||||
// SW1 - Staff Volume Up
|
||||
if (!debounceRead(BTN_STAFF_UP))
|
||||
if (!debounceRead(BTN_STAFF_UP, &lastButtonState, &lastDebounceTime, &buttonState))
|
||||
{
|
||||
staffVolumeUp(&maxVolume);
|
||||
}
|
||||
|
||||
// SW2 - Staff Volume Down
|
||||
if (!debounceRead(BTN_STAFF_DWN))
|
||||
if (!debounceRead(BTN_STAFF_DWN, &lastButtonState, &lastDebounceTime, &buttonState))
|
||||
{
|
||||
staffVolumeDown(maxVolume, &userVolume, &oldUserVolume);
|
||||
}
|
||||
|
||||
// Remote D - Mute
|
||||
if (debounceRead(REMOTE_D))
|
||||
if (debounceRead(REMOTE_D, &lastButtonState, &lastDebounceTime, &buttonState))
|
||||
{
|
||||
mute(&userVolume, &oldUserVolume, maxVolume);
|
||||
}
|
||||
|
||||
// Remote A - Significantly Lower Volume
|
||||
if (debounceRead(REMOTE_A))
|
||||
if (debounceRead(REMOTE_A, &lastButtonState, &lastDebounceTime, &buttonState))
|
||||
{
|
||||
lowerVolume(&userVolume, &oldUserVolume, maxVolume);
|
||||
}
|
||||
|
||||
// Remote B - Volume Up
|
||||
// Make sure we are not is a state of mute or lowered
|
||||
if (debounceRead(REMOTE_B) && !(oldUserVolume > userVolume))
|
||||
if (debounceRead(REMOTE_B, &lastButtonState, &lastDebounceTime, &buttonState) && !(oldUserVolume > userVolume))
|
||||
{
|
||||
volumeUp(&userVolume, &oldUserVolume, maxVolume);
|
||||
}
|
||||
|
||||
// Remote C - Volume Down
|
||||
if (debounceRead(REMOTE_C) && !(oldUserVolume > userVolume))
|
||||
if (debounceRead(REMOTE_C, &lastButtonState, &lastDebounceTime, &buttonState) && !(oldUserVolume > userVolume))
|
||||
{
|
||||
volumeDown(&userVolume, &oldUserVolume);
|
||||
}
|
||||
}
|
||||
|
||||
bool debounceRead(int buttonPin)
|
||||
{
|
||||
int reading = digitalRead(buttonPin);
|
||||
|
||||
// If the switch changed, due to noise or pressing:
|
||||
if (reading != lastButtonState)
|
||||
{
|
||||
// reset the debouncing timer
|
||||
lastDebounceTime = millis();
|
||||
}
|
||||
|
||||
if ((millis() - lastDebounceTime) > debounceDelay)
|
||||
{
|
||||
// whatever the reading is at, it's been there for longer than the debounce delay, so take it as the actual current state:
|
||||
|
||||
// if the button state has changed:
|
||||
if (reading != buttonState)
|
||||
{
|
||||
buttonState = reading;
|
||||
|
||||
if (buttonState == HIGH)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// save the reading. Next time through the loop, it'll be the lastButtonState:
|
||||
lastButtonState = reading;
|
||||
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user